
Player and NPC animations are something to behold as well. Safety is hard to come by and legitimately comforting when you have it. This is most evident in moments of chaos where real panic sets in as you see your cover falling to pieces and there are bullets whizzing by, and you feel a real instinct whether to run or stay. While I would say that the aesthetics and imagination of Rage and Crysis 2 put them ahead of BF3 as far as graphics alone go, BF3 is more convincing that you are part of a real world. You’ve probably seen enough screenshots and videos (or played enough) that I don’t need to belabor this point.

The new engine really is stunning, in the right circumstances - mainly when the screen is crowded with activity. This was supposed to run last week but there was a conflict. Oh, and I’m aware that other game is launching today. Why is this review so long? Because a gaming event on this scale, destined to be played by millions for years perhaps, deserves more than six paragraphs and a number between 1 and 10. In a way, it does that - but I would say the wrong way.

Guaranteed to be one of the best-selling games of the year (and it is already breaking records, with five million sold before I even started this review), it had the chance to also be adventurous and push the envelope.
